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;extension=sockets
extension=sockets
server.php
file$host = 'localhost';
$port = '9000';
$null = NULL;
function send_message($msg)
{
global $clients;
foreach($clients as $changed_socket)
{
@socket_write($changed_socket,$msg,strlen($msg));
}
return true;
}
function unmask($text) {
$length = ord($text[1]) & 127;
if($length == 126) {
$masks = substr($text, 4, 4);
$data = substr($text, 8);
}
elseif($length == 127) {
$masks = substr($text, 10, 4);
$data = substr($text, 14);
}
else {
$masks = substr($text, 2, 4);
$data = substr($text, 6);
}
$text = "";
for ($i = 0; $i < strlen($data); ++$i) {
$text .= $data[$i] ^ $masks[$i%4];
}
return $text;
}
function mask($text)
{
$b1 = 0x80 | (0x1 & 0x0f);
$length = strlen($text);
if($length <= 125)
$header = pack('CC', $b1, $length);
elseif($length > 125 && $length < 65536)
$header = pack('CCn', $b1, 126, $length);
elseif($length >= 65536)
$header = pack('CCNN', $b1, 127, $length);
return $header.$text;
}
function perform_handshaking($receved_header,$client_conn, $host, $port)
{
$headers = array();
$lines = preg_split("/
/", $receved_header);
foreach($lines as $line)
{
$line = chop($line);
if(preg_match('/\A(\S+): (.*)\z/', $line, $matches))
{
$headers[$matches[1]] = $matches[2];
}
}
$secKey = $headers['Sec-WebSocket-Key'];
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
$upgrade = "HTTP/1.1 101 Web Socket Protocol Handshake
" .
"Upgrade: websocket
" .
"Connection: Upgrade
" .
"WebSocket-Origin: $host
" .
"WebSocket-Location: ws://$host:$port/php-ws/chat-daemon.php
".
"Sec-WebSocket-Accept:$secAccept
";
socket_write($client_conn,$upgrade,strlen($upgrade));
}
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);
socket_bind($socket, 0, $port);
socket_listen($socket);
$clients = array($socket);
while (true) {
$changed = $clients;
socket_select($changed, $null, $null, 0, 10);
if (in_array($socket, $changed)) {
$socket_new = socket_accept($socket); $clients[] = $socket_new;
$header = socket_read($socket_new, 1024); perform_handshaking($header, $socket_new, $host, $port);
socket_getpeername($socket_new, $ip); $response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' connected'))); send_message($response);
$found_socket = array_search($socket, $changed);
unset($changed[$found_socket]);
}
foreach ($changed as $changed_socket) {
while(socket_recv($changed_socket, $buf, 1024, 0) >= 1)
{
$received_text = unmask($buf); $tst_msg = json_decode($received_text, true); $user_name = $tst_msg['name']; $user_message = $tst_msg['message']; $user_color = $tst_msg['color'];
$response_text = mask(json_encode(array('type'=>'usermsg', 'name'=>$user_name, 'message'=>$user_message, 'color'=>$user_color)));
send_message($response_text); break 2; }
$buf = @socket_read($changed_socket, 1024, PHP_NORMAL_READ);
if ($buf === false) { $found_socket = array_search($changed_socket, $clients);
socket_getpeername($changed_socket, $ip);
unset($clients[$found_socket]);
$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' disconnected')));
send_message($response);
}
}
}
socket_close($socket);
$host = 'localhost';
$port = '9000';
$subfolder = "php_ws/";
$colors = array('#007AFF','#FF7000','#FF7000','#15E25F','#CFC700','#CFC700','#CF1100','#CF00BE','#F00');
$color_pick = array_rand($colors);
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<div class="chat-wrapper">
<div id="message-box"></div>
<div class="user-panel">
<input type="text" name="name" id="name" placeholder="Your Name" maxlength="15" />
<input type="text" name="message" id="message" placeholder="Type your message here..." maxlength="100" />
<button id="send-message">Send</button>
</div>
</div>
</body>
</html>
<style type="text/css">
.chat-wrapper {
font: bold 11px/normal 'lucida grande', tahoma, verdana, arial, sans-serif;
background: #00a6bb;
padding: 20px;
margin: 20px auto;
box-shadow: 2px 2px 2px 0px #00000017;
max-width:700px;
min-width:500px;
}
#message-box {
width: 97%;
display: inline-block;
height: 300px;
background: #fff;
box-shadow: inset 0px 0px 2px #00000017;
overflow: auto;
padding: 10px;
}
.user-panel{
margin-top: 10px;
}
input[type=text]{
border: none;
padding: 5px 5px;
box-shadow: 2px 2px 2px #0000001c;
}
input[type=text]#name{
width:20%;
}
input[type=text]#message{
width:60%;
}
button#send-message {
border: none;
padding: 5px 15px;
background: #11e0fb;
box-shadow: 2px 2px 2px #0000001c;
}
</style>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script language="javascript" type="text/javascript">
var msgBox = $('#message-box');
var wsUri = "ws://".$host.":".$port."/php-ws/server.php";
websocket = new WebSocket(wsUri);
websocket.onopen = function(ev) { msgBox.append('<div class="system_msg" style="color:#bbbbbb">Welcome to my "Chat box"!</div>'); }
websocket.onmessage = function(ev) {
var response = JSON.parse(ev.data);
var res_type = response.type; var user_message = response.message; var user_name = response.name; var user_color = response.color; switch(res_type){
case 'usermsg':
msgBox.append('<div><span class="user_name" style="color:' + user_color + '">' + user_name + '</span> : <span class="user_message">' + user_message + '</span></div>');
break;
case 'system':
msgBox.append('<div style="color:#bbbbbb">' + user_message + '</div>');
break;
}
msgBox[0].scrollTop = msgBox[0].scrollHeight; };
websocket.onerror = function(ev){ msgBox.append('<div class="system_error">Error Occurred - ' + ev.data + '</div>'); };
websocket.onclose = function(ev){ msgBox.append('<div class="system_msg">Connection Closed</div>'); };
$('#send-message').click(function(){
send_message();
});
$( "#message" ).on( "keydown", function( event ) {
if(event.which==13){
send_message();
}
});
function send_message(){
var message_input = $('#message'); var name_input = $('#name');
if(message_input.val() == ""){ alert("Enter your Name please!");
return;
}
if(message_input.val() == ""){ alert("Enter Some message Please!");
return;
}
var msg = {
message: message_input.val(),
name: name_input.val(),
color : '<?php echo $colors[$color_pick]; ?>'
};
websocket.send(JSON.stringify(msg));
message_input.val(''); }
</script>
php -q c:\xampp\htdocs\php-ws\server.php
WebSockets have compatibility with 96.5% of clients globally
OnConnection
method.OnOpen
gets called when a new connection is made.OnClose
gets called when a client quits. It's essential to keep an eye on memory management, and essential to keep tidying up as you move through the code.OnError
gets called when there is an exception faced by the user.OnMessage
gives the text of the JSON message, which is being exchanged with the client.